| Overview and History |
| Vehicle Specifications | General Stats | |||
| Name: | Basilisk, Silverscale | Threat Value: | 445 | |
| Vehicle Type: | Walker | Offensive Value: | 409 | |
| Production Type: | Mass Produced | Defensive Value: | 275 | |
| Cost: | 296,666.67 dinars | Miscellaneous Value: | 650 | |
| Manufacturer: | Territorial Arms | Size: | 6 | |
| Use: | General Purpose | Original Default Size: | 8 | |
| Height: | 4.2 meters | Indv. Lemon Dice: | 3 | |
| Length: | 2.9 meters | Crew: | 1 | |
| Width: | 3.0 meters | Bonus Actions: | 0 | |
| Avg. Armor Thickness: | 46mm | |||
| Armor Material: | Composites | Armor | ||
| Standard Op. Weight: | 4890 kg | Light Damage: | 14 | |
| Primary Move Mode: | Walker (43 kph) | Heavy Damage: | 28 | |
| Secondary Move Mode: | Ground (75 kph) | Overkill: | 42 | |
| Deployment Range: | 730 km | |||
| Sensor Range: | 5 km | Vehicle Availability | ||
| Communication Range: | 20 km | Availability Threshhold: | 5 | |
| Powerplant: | V-engine | Max Number on Field: | 3 | |
| Engine Output: | 460hp | |||
| Movement | ||||
| Electronics | Primary Move Mode: | Walker | ||
| Sensors: | +1 | Combat Speed: | 4 | |
| Communications: | +1 | Top Speed: | 7 | |
| Fire Control: | 0 | Secondary Move Mode: | Ground | |
| Combat Speed: | 6 | |||
| Top Speed: | 12 | |||
| Maneuver: | 0 | |||
| Quantity | Name | Code | Arc | ACC | Damage | Range | ROF | Ammo | Special |
|---|---|---|---|---|---|---|---|---|---|
| Light Autocannon | |||||||||
| Light Rocket Pack/8 | IF | ||||||||
| Anti-Personnel Grenade Launcher | AE0, AI, IF | ||||||||
| Hand Grenade | AI, Dis | ||||||||
| Vibroblade |
| Name | Rating | Game Effects | AUX |
|---|---|---|---|
| ECM | Offensive Electronic Warfare equipment | ||
| HEP: Desert | - | ||
| Manipulator Arm x2 | Can punch | ||
| Target Designator | Designates targets for guided weapons | ||
| Tool Arm | Cannot punch |
| Name | Rating | Game Effects |
|---|
| Name | Rating | Game Effects |
|---|---|---|
| Annoyance Flaw | Neural net is stubborn |
| Variants |
| There are no variants. |
| Designer Notes |
| The Basilisk was released to fill a need for good scout machines, but could not do the job very well itself. The Silverscale was conceived as a scout variant, capable of handling all the necessary tasks a patrol leader would be faced with. It featured a more powerful radio, an upgraded sensor suite, an ECM package and a target designator installed on top of a deployable mast and assisted by a small camera. Both the engine housing and transmission were slightly reworked to accomodate this new equipment. The Secondary Movement System was given more powerful motoros and bigger all-terrain wheels. Some Silverscales were equipped with basic stealth systems, mostly pieces of thick RAM rubberized polymer placed at strategic places, such as the soles of the feet, the interior of the armor skirt, and the hands. These modifications were not widely used, mostly because the machines were chewing through the parts faster than they could be replaced. The Gear also carried slightly less armor than the basic Basilisk. |